ENDGAME STRATEGY SHERESHEVSKY PDF

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Endgame Strategy Shereshevsky Pdf

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This week's book review will be of the classic Endgame Strategy by Mikhail Shereshevsky. This book - as its name implies - is about the. 2) Shereshevsky's classic Endgame Strategy. This book is filled with well- annotated ex- amples, and it is one of few other endgame works with an idea- based. ENDGAME STRATEGY BY MIKHAIL SHERESHEVSKY PDF. It is quite simple to check out guide Endgame Strategy By Mikhail Shereshevsky.

However, it is not really about basic endgames i. It is not a book of endgame theory, but rather is a manual of how to play complex endings, or even - you could say -queenless middlegames. Most examples begin with several sets of minor pieces, rooks; others are heavy piece endings with each side having two rooks and a queen. Thus, the book is not really covering extremely simplified positions where calculation and knowledge are key, but rather more complex positions where understanding and positional judgement are the most important factors, yet the game no longer has the "middlegame character".

Shereshevsky - Endgame Strategy, pdf

The book was first published in Russian in , translated to English by Ken Neat and first published in English in Shereshevsky is an International Master from Belarus. He is mostly known as a trainer.

I have another - very interesting - book by him called The Soviet Chess Conveyor. He also wrote Mastering the Endgame with Leonid Slutsky. Where I got it This is another book which I don't really know how I got.

I think I've had it since I was a teenager but I never spent much time on it until later. What's good about it The aim of this book is to improve a player's "class" in the endgame - to fine-tune his judgment of positions, to introduce him to common methods, and to teach strategy.

In other words, it helps a player to better "feel" a position - who stands better and what needs to be done. There is a huge variety in the examples. There are examples of opposite-colored bishops, rook and pawn endings, positions with each side having a minor piece and lots of pawns, heavy piece endings, and positions which are basically queenless middlegames, with all other pieces on the board and an intact pawn structure.

By using archetypal examples of various kinds of endings, the author is trying to let the reader understand better the general battle lines.

There is a particular emphasis on the battle between knight and bishop. I think this book is best for players and up, but really I don't see the harm in reading books above your level, either. I don't think I read this book much when I was younger. I first started reading it and playing over some of the examples in the fall of , I believe. Often people have said that I am not very good at endgames.

I do think there is some truth to that, even if their assessment might be based on some blitz games, and not tournament games where I have more time to figure things out. In particular, one Russian friend loved to tell me that I am terrible at endgames.

I think the idea is that - since I never had a coach - I would have less understanding of the type of chess that is based on general understanding, for which a more experienced player can hand down the "tradition". Thus my chess level would be composed more of those things which are easier to learn by oneself - i. In any case, in I decided I could benefit from this book, and started looking at it more seriously. I think it did help me to appreciate complex endings more.

Some time around then I played the following game with a tough, queenless middlegame. At the time I felt it was a pretty good game and it seemed that the book had some influence on me.

Of course, it is far from flawless:. This book is highly respected for a reason, but it is not obvious when you first see it. The comments are very terse and simple.

There is not a huge amount of analysis. In some of the examples there are other possibilities for the opposing side that Shereshevsky doesn't address, and this can be frustrating. Sure, you can analyze the position for yourself and learn from that, but often you will want to hear what the author would say about some other possibility. Nevertheless, I think Shereshevsky's terse comments are very directed, and were designed to affect the reader.

He's not always trying to prove his point - you have to just believe him.

Neat was the translator organizes the endgames by themes, but in a very instructive way: The progression from the apparently simple to the truly complex leads the student along in a way that is most productive.

Unlike some tomes like Basic Chess Endings, this book is meant to be studied, not used as a reference. The fact that one can actually sense that he is making progress makes this a truly unique book.

Jeremy Silman called it one of the three best engame books for the aspiring player along with Soltis' most recent book on endings -- also excellent, and a book by James Howell that I have not yet seen.

Shereshevsky, Mikhail I. - Endgame Strategy ().pdf

Silman thinks a thorough read of these three books could give the average Joe a player's understanding of the endings. Shereshevsky is more than an editor here -- he is a teacher, and a good one at that. Long term planning in strategical endgames.

By Ira Finkelstein Some book reviewer said that if you have trouble downloading this book you should beg for it. I agree with him one hundred percent.

I have never seen an end game book with a chapter about not hurrying in the endgame. An example would be that repeating moves in many positions is fine,because most people have a tendency of breaking the repetition. In many instances that will make their position worse.

He also talks about preventing counter play in the endgame which is closely linked to the concept of not hurrying. In addition problems involving whether or not to exchange pieces and how and what to exchange are clearly covered. Shereshevsky also talks about the importance of the economy of pawn play.

Topics such as alternating maneuvers against two weaknesses along with king centralization are also discussed along with many other endgame topics of great importance.

This book can definitely improve one's endgame exponently.

A must read. Shereshevsky shows how endgames are really played By Andre E.

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Harding Okay, so most of your games won't reduce to the most "basic" endgames rook and pawn vs. Very often, you reach an endgame where the play seems "middlegame-like" but with less pieces--positions not covered in your standard endgame primers. He explains the famous "Principle of Two Weaknesses" very well, and shows how to use this vaunted idea through many examples.

The emphasis in this book is on how to choose a plan, how to think, and how to play in a real game.

I love the chapter "Do Not Hurry" and also "The struggle for the initative" in terms of how they help you to think. Shereshevsky also brings up the concept of fortresses often.Know what each piece is worth. Disregading the fact that it gans Dvoryetsky considers it essential to know the clasics, to aalyze complicated practical rather than theoretical endings, and to find general rules and principles of play in complex endings.

This workshop report details the approaches agencies are considering using to implement the guidelines. The key is for the student to improve his thinking process by seeing illustrative examples. Using classic examples from grandmaster practice, together with modern illustrations and instructive games by lesser-known players, Shereshevsky lucidly explains the basic principles of the endgame: Download The Walrus Was Ringo: